Shame isn’t a strong enough emotion to stop us from doing anything at all. Believe me. Perverse, funny, strange, blackly comic and at times surreal, this is a film like few others. It opens on a black screen as Michèle Leblanc (Isabelle Huppert) is raped by a masked man. She gets up, cleans herself and bathes and carries on as though nothing has happened. At work she is the one in control – it’s her company and she deals in the hyper-real, trying to make video games more experiential, the storytelling sharper, the visuals more tactile. She is attacked in a cafe by a woman who recognises her as her father’s lure – as a child she her dad murdered a slew of people and he’s an infamous serial killer, turned down for release yet again at the age of 76 and it’s all over the news: there’s a photo taken of her as a blank-eyed ten year old which haunts people. Her mother is a plastic surgery junkie shacked up with another young lover. Her ex-husband (Charles Berling) is broke and tries to pitch her an idea for a game. Her loser son has supposedly knocked up a lunatic girlfriend (the eventual baby is not white) and needs money for a home. Elle is sleeping with the husband of her partner Anna (Anne Consigny). She likes to ogle her neighbour Patrick (Laurent Lafitte). Now as she gets text messages about her body she tries to figure out who among her circle of acquaintances could have raped her – and then when it happens again she unmasks him and starts a relationship of sorts following a car crash (a deer crosses the road, not for the first time in a 2016 film). This is where the edges of making stories, power, control, reality, games and the desire for revenge become blurred. Adapted from Patrick Dijan’s novel Oh by David Birke and translated into French by Harold Manning, this is Paul Verhoeven’s stunning return to form, with Huppert giving a towering performance as a wily, strong, vulnerable, tested woman – she owns her own company and handles unruly employees using a sympathetic snitch but cannot control her family members and their nuttiness. You can’t take your eyes off her, nor can the camera. While she tries to figure out how to regain her composure (she rarely loses it, even while she’s getting punched in the face) she also sees a way in which she might obtain pleasure. In some senses we might see a relationship with Belle de Jour: Michèle is the still centre of a world in which crazy is normal. It’s shot to reflect this, with the video game and the animation of her made illicitly by one employee the only visual extremes: the assaults (there’s more than the first, when she gets the taste for it) are conventionally staged. She has turned the tables on her rapist – he is undone by her desire for sex. This is all about role play. When Michèle finally decides to cut the cord on all the loose ends in her life it brings everything to a satisfying conclusion as she regains her balance – her role as CEO assists her manage her own narrative minus any generic tropes. Now that’s clever. Oh! The audacity! What a great film for women in a very contemporary take on noir and the notion of the femme fatale. Big wow. I killed you by coming here.